Prev: F4F5 Up: Map Next: F518
F4F6: Sets up the Arcade Room.
Input
Output
Action13_EnterAcrade F4F6 LD HL,$9810 Position Wally to the left.
F4F9 LD (Wally_X),HL
F4FC CALL Wally_Reset Make sure Wally isn't jumping etc.
F4FF CALL Invaders_Init_XPos
F502 CALL Invaders_Init_YPos
F505 CALL Invaders_Init
F508 LD SP,$0000
F50B LD A,$01
F50D LD (IsArcadeMode),A
F510 LD A,$FF
F512 LD (Inv_BulletX),A
F515 JP Invaders_Loop
Prev: F4F5 Up: Map Next: F518