Prev: E00F Up: Map Next: E266
E010: Area Data
This data is copied to $DFDF when the hero enters the area.
Central Plains
AreaData0 E010 DEFW SceneryData1 -> $DFDF
E012 DEFW SceneryData2
E014 DEFW PathData1 Paths N/S
E016 DEFW PathData2 Paths E/W
E018 DEFW ObjsCentralPlains Objects Link List Pointer
E01A DEFB $00 Compass Offset
E01B DEFW CentralPlainsSidhe Baddies Link List Pointer
E01D DEFB $00 Background Type
E01E DEFB $00 Background Colour
E01F DEFB $00
E020 DEFB $06,$07,$08,$04 Area Exits
E024 DEFW CentralPlain$ Location Description String
E026 DEFW $0000
E028 DEFW $0000
Ceardach Calum
E02A DEFW SceneryData3 -> $DFDF
E02C DEFW SceneryData4
E02E DEFW PathData3 Paths N/S
E030 DEFW PathData4 Paths E/W
E032 DEFW ObjsCeardachCalum Objects Link List Pointer
E034 DEFB $03 Compass Offset
E035 DEFW SidheData2 Baddies Link List Pointer
E037 DEFB $02 Background Type
E038 DEFB $00 Background Colour
E039 DEFB $10
E03A DEFB $00,$00,$00,$00 Area Exits
E03E DEFW CeardachCalum$ Location Description String
E040 DEFW Mappings1
E042 DEFW Mappings6
Forest of Cern
E044 DEFW SceneryData3 -> $DFDF
E046 DEFW SceneryData4
E048 DEFW PathData3 Paths N/S
E04A DEFW PathData4 Paths E/W
E04C DEFW ObjsForestOfCern Objects Link List Pointer
E04E DEFB $00 Compass Offset
E04F DEFW SidheData2 Baddies Link List Pointer
E051 DEFB $02 Background Type
E052 DEFB $20 Background Colour
E053 DEFB $30
E054 DEFB $00,$00,$00,$00 Area Exits
E058 DEFW ForestOfCern$ Location Description String
E05A DEFW $0000
E05C DEFW $0000
Plain of Lies
E05E DEFW SceneryData5 -> $DFDF
E060 DEFW SceneryData6
E062 DEFW PathData5 Paths N/S
E064 DEFW PathData6 Paths E/W
E066 DEFW ObjsPlainOfLies Objects Link List Pointer
E068 DEFB $00 Compass Offset
E069 DEFW SidheData3 Baddies Link List Pointer
E06B DEFB $00 Background Type
E06C DEFB $00 Background Colour
E06D DEFB $00
E06E DEFB $09,$01,$0C,$00 Area Exits
E072 DEFW PlainOfLies$ Location Description String
E074 DEFW $0000
E076 DEFW $0000
Alter of the Seal
E078 DEFW SceneryItemData7 -> $DFDF
E07A DEFW SceneryStringData8
E07C DEFW PathData7 Paths N/S
E07E DEFW PathData8 Paths E/W
E080 DEFW ObjsAlterOfTheSeal Objects Link List Pointer
E082 DEFB $00 Compass Offset
E083 DEFW $0000 Baddies Link List Pointer
E085 DEFB $01 Background Type
E086 DEFB $00 Background Colour
E087 DEFB $28
E088 DEFB $00,$00,$00,$00 Area Exits
E08C DEFW AlterOfTheSeal$ Location Description String
E08E DEFW $0000
E090 DEFW $0000
Lon Liath
E092 DEFW SceneryData5 -> $DFDF
E094 DEFW SceneryData6
E096 DEFW PathData5 Paths N/S
E098 DEFW PathData6 Paths E/W
E09A DEFW ObjsLonLiath Objects Link List Pointer
E09C DEFB $01 Compass Offset
E09D DEFW SidheData4 Baddies Link List Pointer
E09F DEFB $00 Background Type
E0A0 DEFB $00 Background Colour
E0A1 DEFB $00
E0A2 DEFB $0A,$01,$09,$00 Area Exits
E0A6 DEFW LonLiath$ Location Description String
E0A8 DEFW Mappings8
E0AA DEFW Mappings10
Tir Clachen
E0AC DEFW SceneryData5 -> $DFDF
E0AE DEFW SceneryData6
E0B0 DEFW PathData5 Paths N/S
E0B2 DEFW PathData6 Paths E/W
E0B4 DEFW ObjsTirClachen Objects Link List Pointer
E0B6 DEFB $02 Compass Offset
E0B7 DEFW $0000 Baddies Link List Pointer
E0B9 DEFB $00 Background Type
E0BA DEFB $00 Background Colour
E0BB DEFB $00
E0BC DEFB $0B,$01,$0A,$00 Area Exits
E0C0 DEFW TirClachen$ Location Description String
E0C2 DEFW Mappings8
E0C4 DEFW Mappings12
Slige Warrens
E0C6 DEFW SceneryData5 -> $DFDF
E0C8 DEFW SceneryData6
E0CA DEFW PathData5 Paths N/S
E0CC DEFW PathData6 Paths E/W
E0CE DEFW ObjsSligeWarrens Objects Link List Pointer
E0D0 DEFB $03 Compass Offset
E0D1 DEFW SidheData5 Baddies Link List Pointer
E0D3 DEFB $00 Background Type
E0D4 DEFB $00 Background Colour
E0D5 DEFB $00
E0D6 DEFB $0C,$01,$0B,$00 Area Exits
E0DA DEFW SligeWarrens$ Location Description String
E0DC DEFW Mappings8
E0DE DEFW Mappings13
Badhelm
E0E0 DEFW SceneryData3 -> $DFDF
E0E2 DEFW SceneryData4
E0E4 DEFW PathData3 Paths N/S
E0E6 DEFW PathData4 Paths E/W
E0E8 DEFW ObjsBadHelm Objects Link List Pointer
E0EA DEFB $01 Compass Offset
E0EB DEFW $0000 Baddies Link List Pointer
E0ED DEFB $00 Background Type
E0EE DEFB $00 Background Colour
E0EF DEFB $00
E0F0 DEFB $06,$04,$00,$00 Area Exits
E0F4 DEFW Badhelm$ Location Description String
E0F6 DEFW Mappings1
E0F8 DEFW Mappings2
Stormbase
E0FA DEFW SceneryData3 -> $DFDF
E0FC DEFW SceneryData4
E0FE DEFW PathData3 Paths N/S
E100 DEFW PathData4 Paths E/W
E102 DEFW ObjsStormbase Objects Link List Pointer
E104 DEFB $02 Compass Offset
E105 DEFW $0000 Baddies Link List Pointer
E107 DEFB $00 Background Type
E108 DEFB $00 Background Colour
E109 DEFB $00
E10A DEFB $07,$06,$00,$00 Area Exits
E10E DEFW Stormbase$ Location Description String
E110 DEFW Mappings1
E112 DEFW Mappings3
Glasmarsh
E114 DEFW SceneryData3 -> $DFDF
E116 DEFW SceneryData4
E118 DEFW PathData3 Paths N/S
E11A DEFW PathData4 Paths E/W
E11C DEFW ObjsGlasmarsh Objects Link List Pointer
E11E DEFB $03 Compass Offset
E11F DEFW SidheData6 Baddies Link List Pointer
E121 DEFB $00 Background Type
E122 DEFB $00 Background Colour
E123 DEFB $00
E124 DEFB $08,$07,$00,$00 Area Exits
E128 DEFW Glasmarsh$ Location Description String
E12A DEFW Mappings1
E12C DEFW Mappings4
Lava Flats
E12E DEFW SceneryData3 -> $DFDF
E130 DEFW SceneryData4
E132 DEFW PathData3 Paths N/S
E134 DEFW PathData4 Paths E/W
E136 DEFW ObjsLavaFlats Objects Link List Pointer
E138 DEFB $00 Compass Offset
E139 DEFW SidheData6 Baddies Link List Pointer
E13B DEFB $00 Background Type
E13C DEFB $00 Background Colour
E13D DEFB $00
E13E DEFB $04,$08,$00,$00 Area Exits
E142 DEFW LavaFlats$ Location Description String
E144 DEFW Mappings1
E146 DEFW Mappings5
Cnoc Suil
E148 DEFW SceneryData9 -> $DFDF
E14A DEFW SceneryData10
E14C DEFW PathData9 Paths N/S
E14E DEFW PathData10 Paths E/W
E150 DEFW ObjsCnocSuil Objects Link List Pointer
E152 DEFB $00 Compass Offset
E153 DEFW $0000 Baddies Link List Pointer
E155 DEFB $01 Background Type
E156 DEFB $00 Background Colour
E157 DEFB $38
E158 DEFB $00,$00,$00,$00 Area Exits
E15C DEFW CnocSuil$ Location Description String
E15E DEFW $0000
E160 DEFW $0000
Dun Dhomnuil
E162 DEFW SceneryData3 -> $DFDF
E164 DEFW SceneryData4
E166 DEFW PathData3 Paths N/S
E168 DEFW PathData4 Paths E/W
E16A DEFW ObjsDunDhomnuil Objects Link List Pointer
E16C DEFB $01 Compass Offset
E16D DEFW SidheData2 Baddies Link List Pointer
E16F DEFB $02 Background Type
E170 DEFB $00 Background Colour
E171 DEFB $28
E172 DEFB $00,$00,$00,$00 Area Exits
E176 DEFW DunDhomnuil$ Location Description String
E178 DEFW Mappings1
E17A DEFW Mappings6
An Lin, The Net
E17C DEFW SceneryData3 -> $DFDF
E17E DEFW SceneryData4
E180 DEFW PathData3 Paths N/S
E182 DEFW PathData4 Paths E/W
E184 DEFW ObjsAnLin Objects Link List Pointer
E186 DEFB $03 Compass Offset
E187 DEFW $0000 Baddies Link List Pointer
E189 DEFB $02 Background Type
E18A DEFB $00 Background Colour
E18B DEFB $05
E18C DEFB $00,$00,$00,$00 Area Exits
E190 DEFW AnLin$ Location Description String
E192 DEFW Mappings1
E194 DEFW Mappings6
The Ice Cave
E196 DEFW SceneryData11 -> $DFDF
E198 DEFW SceneryData12
E19A DEFW PathData11 Paths N/S
E19C DEFW PathData12 Paths E/W
E19E DEFW ObjsTheIceCave Objects Link List Pointer
E1A0 DEFB $02 Compass Offset
E1A1 DEFW $0000 Baddies Link List Pointer
E1A3 DEFB $01 Background Type
E1A4 DEFB $28 Background Colour
E1A5 DEFB $38
E1A6 DEFB $00,$00,$00,$00 Area Exits
E1AA DEFW TheIceCave$ Location Description String
E1AC DEFW $0000
E1AE DEFW $0000
Tir Falamh, The Empty Lands
E1B0 DEFW SceneryData13 -> $DFDF
E1B2 DEFW SceneryData14
E1B4 DEFW PathData1 Paths N/S
E1B6 DEFW PathData2 Paths E/W
E1B8 DEFW ObjsTirFalahm Objects Link List Pointer
E1BA DEFB $01 Compass Offset
E1BB DEFW $0000 Baddies Link List Pointer
E1BD DEFB $01 Background Type
E1BE DEFB $09 Background Colour
E1BF DEFB $0D
E1C0 DEFB $00,$00,$00,$00 Area Exits
E1C4 DEFW TirFalamh$ Location Description String
E1C6 DEFW $0000
E1C8 DEFW $0000
Ruads Retreat
E1CA DEFW SceneryData15 -> $DFDF
E1CC DEFW SceneryData16
E1CE DEFW PathData13 Paths N/S
E1D0 DEFW PathData14 Paths E/W
E1D2 DEFW ObjsRuadsRetreat Objects Link List Pointer
E1D4 DEFB $00 Compass Offset
E1D5 DEFW $0000 Baddies Link List Pointer
E1D7 DEFB $01 Background Type
E1D8 DEFB $00 Background Colour
E1D9 DEFB $28
E1DA DEFB $00,$00,$00,$00 Area Exits
E1DE DEFW RuadsRetreat$ Location Description String
E1E0 DEFW $0000
E1E2 DEFW $0000
The Library
E1E4 DEFW SceneryData17 -> $DFDF
E1E6 DEFW SceneryData18
E1E8 DEFW PathData16 Paths N/S
E1EA DEFW PathData15 Paths E/W
E1EC DEFW ObjsTheLibrary Objects Link List Pointer
E1EE DEFB $00 Compass Offset
E1EF DEFW $0000 Baddies Link List Pointer
E1F1 DEFB $01 Background Type
E1F2 DEFB $00 Background Colour
E1F3 DEFB $38
E1F4 DEFB $00,$00,$00,$00 Area Exits
E1F8 DEFW TheLibrary$ Location Description String
E1FA DEFW $0000
E1FC DEFW $0000
?
E1FE DEFW SceneryData19 -> $DFDF
E200 DEFW SceneryData20
E202 DEFW PathData17 Paths N/S
E204 DEFW PathData18 Paths E/W
E206 DEFW Objs? Objects Link List Pointer
E208 DEFB $00 Compass Offset
E209 DEFW $0000 Baddies Link List Pointer
E20B DEFB $01 Background Type
E20C DEFB $00 Background Colour
E20D DEFB $20
E20E DEFB $00,$00,$00,$00 Area Exits
E212 DEFW $0000 Location Description String
E214 DEFW $0000
E216 DEFW $0000
Reading Room
E218 DEFW SceneryData19 -> $DFDF
E21A DEFW SceneryData21
E21C DEFW PathData19 Paths N/S
E21E DEFW PathData20 Paths E/W
E220 DEFW ObjsReadingRoom Objects Link List Pointer
E222 DEFB $00 Compass Offset
E223 DEFW SidheData8 Baddies Link List Pointer
E225 DEFB $01 Background Type
E226 DEFB $00 Background Colour
E227 DEFB $20
E228 DEFB $00,$00,$00,$00 Area Exits
E22C DEFW ReadingRoom$ Location Description String
E22E DEFW $0000
E230 DEFW $0000
Storm Cave
E232 DEFW SceneryData19 -> $DFDF
E234 DEFW SceneryData12
E236 DEFW PathData11 Paths N/S
E238 DEFW PathData12 Paths E/W
E23A DEFW ObjsStormCave Objects Link List Pointer
E23C DEFB $02 Compass Offset
E23D DEFW SidheData7 Baddies Link List Pointer
E23F DEFB $01 Background Type
E240 DEFB $00 Background Colour
E241 DEFB $18
E242 DEFB $00,$00,$00,$00 Area Exits
E246 DEFW StormCave$ Location Description String
E248 DEFW $0000
E24A DEFW $0000
Badrigs Shrine
E24C DEFW SceneryData22 -> $DFDF
E24E DEFW SceneryData12
E250 DEFW PathData11 Paths N/S
E252 DEFW PathData12 Paths E/W
E254 DEFW ObjsBadrigsShrine Objects Link List Pointer
E256 DEFB $01 Compass Offset
E257 DEFW $0000 Baddies Link List Pointer
E259 DEFB $02 Background Type
E25A DEFB $00 Background Colour
E25B DEFB $38
E25C DEFB $00,$00,$00,$00 Area Exits
E260 DEFW BadrigsShrine$ Location Description String
E262 DEFW $0000
E264 DEFW $0000
Prev: E00F Up: Map Next: E266